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文明6城邦數(shù)量怎么改

時(shí)間:2016-11-28 04:20:41
  • 來(lái)源:braveless
  • 作者:姜汁可樂(lè)
  • 編輯:ChunTian
0

 go to your steam folder (Usually found under C: program files(x86)) followed by - steam apps - common - sid meier's civilization vi - base - assets - maps - utility - and find the file named " AssignStartingPlots"

First: Back up the file. If you break it, it's not my fault. Always back up files before you change them.

After the file is backed up, right click on the original and hit edit: Find the line that says:

" self.iNumMinorCivs = PlayerManager.GetAliveMinorsCount(); " and change it to " self.iNumMinorCivs = 0; "

This will set the number of city states to 0. If you want a few but less, change " 0 " to the number you want. Example: I have mine set at 8 on a huge map. Keeps them in-game but mostly out of the way This should let you set the number of city states to anything you want, assuming the number is less than normal. I have not tried setting it to more than default.

NOTE: Make sure it's the line that says "MinorCivs" not "MajorCivs". Minor is the second one listed.

FYI: Default city states is 1.5 times the default number of players. (On huge, default is 18 city states and 12 civs)

簡(jiǎn)單說(shuō), base/assets/maps/utility/AssignStartingPlots.lua,

找到

" self.iNumMinorCivs = PlayerManager.GetAliveMinorsCount(); "

改成

" self.iNumMinorCivs = 0; "

就沒(méi)有城邦了。也可以改成別的數(shù)字,表示城邦的數(shù)量。




文明6城邦數(shù)量怎么改

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