《龍騰世紀(jì)2》戰(zhàn)士全技能翻譯
- 來(lái)源:3DM
- 作者:batyeah
- 編輯:ChunTian

6. Taunt
Requires: Level 3
A mocking cry catches the attention of nearby foes, causing them to immediately abandon attacks on other allies to concentrate on the warrior instead.
Threat transfer: 100% from companions to warrior
Size: 10m
Cost: 30 stamina
Cooldown: 20s
Type: Activated ability
6.嘲諷
需求 3級(jí)
戰(zhàn)士用嘲弄的呼喊吸引周圍敵人的注意,使敵人立刻放棄對(duì)友軍的攻擊,轉(zhuǎn)而攻擊戰(zhàn)士
范圍 10米
消耗 30耐力
冷卻20秒
類型 主動(dòng)技能
7. Below
Requires: Level 7
Requires: Taunt
Points required in Warmonger: 2
Taunt now effects enemies in a larger area, drawing them away from allies and to the warrior.
Size: 16m
Type: Upgrade
7.劣勢(shì)
需要 7級(jí)
需要 嘲諷
需要投入狂戰(zhàn)士的點(diǎn)數(shù) 2
使得嘲諷能影響更大區(qū)域的敵人
范圍 16米
類型 升級(jí)
8. Bravery
Requires: Level 6
Requires: Taunt
The warrior's unwavering courage grants bonuses that increase proportionally to the number of enemies the warrior is engaging. (This mode cannot be used at the same time as Battle Synergy.)
Attack: +10% per naerby enemy, after the first
Critical chance: 3% per nearby enemy, after the first
Size: 10m
Reserved: 30% of stamina
Cooldown: 10s
Type: Sustained mode
8.勇敢的心
需要 6級(jí)
需要 嘲諷
戰(zhàn)士的勇氣使得他根據(jù)面對(duì)的敵人數(shù)量而得到攻擊加成 (不能與協(xié)同作戰(zhàn)技能同時(shí)使用)
攻擊: 從第二個(gè)起每個(gè)敵人增加10%
暴擊幾率: 從第二個(gè)起每個(gè)敵人增加3%
范圍 10米
預(yù)留耐力 30%
冷卻 10秒
類型 持續(xù)模式
9. Bravado
Requires: Level 9
Requires: Bravery
Bravery now draws more enemies toward the warrior, thus further increasing the mode's bonuses.
Threat generation: +50% per nearby enemy, after the first
Type: Upgrade
9.張狂
需要 9級(jí)
需要 勇敢的心
勇敢的心能吸引更多的敵人 以此提升其加成效果
威脅度提升: 第二個(gè)怪物起 每個(gè)敵人提升戰(zhàn)士50%的威脅度(可能是開(kāi)了勇敢的心就能拉住仇恨 不用嘲諷)
10. Bravura
Requires: Level 9
Requires: Bravery
Points required in Warmonger: 3
Every enemy who swarms the warrior while Bravery is active now increases the warrior's damage further.
Damage: +5% per nearby enemy, after the first
Type: Upgrade
10.勝利樂(lè)章
需要 9級(jí)
需要 勇敢的心
需要花在狂戰(zhàn)士的點(diǎn)數(shù) 3
根據(jù)包圍敵人的多少進(jìn)一步提升戰(zhàn)士的傷害
傷害: 從第二個(gè)開(kāi)始 每個(gè)敵人提升5%傷害 (戰(zhàn)士的防御技能肯定要學(xué) 抗擊倒的 然后開(kāi)著防御模式跟這個(gè)技能 沖怪堆里相當(dāng)無(wú)雙= = 旋風(fēng)放一個(gè) 接著范圍地震 然后單體技?xì)](méi)暈倒的怪···循環(huán)··)
類型 升級(jí)

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